The content rating Questionaire appears. Firstly, lets fill in our email address and confirm it.
Next we will select our app category. Based on your app type, you will have to answer different set of questionaire. In this example, I will click Reference but yours maybe different.
You will be asked a lot of Yes and No questions, answer all of them and press Save Questionnaire
If there are no errors, the Calculate Rating button will become blue. Click Calculate Rating
Yeay! we now have generated the Content Ratings. Click Apply Rating
Our ratings are now applied. You will see a green checkmark at Content Rating. Next, we will set Pricing and Distribution
In the previous tutorial post, I have taught you how to publish a test app to Android. In this tutorial we will cover the topic that is a must for developer creating apps for Android, which is Publishing your Android App to Play Store.
This tutorial will be broken down to 7 parts. They are:
1 : Getting your app ready and publishing it as Android App Bundle (.aab)
2: Registering Google Play Console account and uploading the aab
3: Setting the Content Rating
4: Setting the Pricing and Distribution
5: Setting App Content description
6: Setting Store Listing
7: Final Steps and Publish!
Prerequisite
You need a few things in order to put your app to the Play Store. If you are not a graphics guy, you would need to ask a friend with such knowledge to help with the graphics part.
A privacy policy for your app. You can get one from https://www.websitepolicies.com/. Websitepolicies.com will provide you a public link to your policy. This is what you will need later.
1 short description of your app (80 characters max)
1 long description of your app
Note: All your descriptions must not contain:
User testimonials
Excessive details
OK : “This is an AR app on cats, for cat lovers”
Don’t: “this is an AR app on cats, brown cats, blue cats, silver cats, cat food , cat drinks, cats getting drunk in a bar and starting a fight, and many other cats”
Drag and drop your created app icon into Assets folder in Unity
Drag and Drop the icon to the Default Icon in the Project Settings
Creating a Keystore
Under Publishing Settings, Click Keystore Manager
In the Keystore Manager, Click the Keystore menu and select Create New > Anywhere
A save file window appears, save this keystore file somewhere safe.
Do not, i repeat do not lose this keystore file. Backup it multiple times! Without this keystore you will permanently unable to update your application. Both in Unity and in Play Store.
Next, we need to fill in the details as explained by the picture example below
Click Add Key
A keystore created confirmation window appears, click Yes
The key has now been set, under Project Key, click the Alias menu and select our newly created key value
Building our Google Play App Bundle
In the Build Settings window, select Build App Bundle (Google Play), then click Build
A save file window appears, select a folder to put the built file in. In my example, i put it in a new folder named AAB. Click Save
Once done, you will have an aab file in your folder
This is the end of Phase 1, in Phase 2, we will upload our app into the Play Store