Release to production window appears, scroll down and click Review
Confirm roll-out to production window appears. Click start roll-out to production
A confirmation window will appear, click Confirm
That’s it!, we are done! Click on your app menu, it will show that our app is now Pending Publication. Once it is approved, it will be on the Play Store
That is the end of our tutorial series on how to publish app to Play Store.
The Store Listing window appears. Firstly fill in your app’s short description and long description
Next, scroll down the page. Add the icon and screenshot
Scroll down a little more, and add the Feature Graphic
Scroll down a little more, under Categorisation, select your Application type and Category. The selection depends on whether you are building an AR App for education, games or etc. Select the apropriate settings for your app
Adding Tags to your app to make search easier
Click on Manage Tags
The Tags window will appear. Search for the appropriate tags suitable for your app. In this example, my AR is an Entertainment. Press Add to add tag
Confirmation window appears, press Add
Once you have added the relevant tag or tags, press the back arrow to go back to Store Listing
Scroll down all the way down to Contact details, fill in your email. On privacy policy, fill in the url to your privacy policy. Then, click Save Draft
We are done with this part. A green checkbox will appear beside Store Listing
A green checkbox will also appear beside App releases
In the next tutorial we will do our final push to the finish line
The first question is Target Age. Select your Target Age Group and click Next
The next question is whether the app could unintentionally appeal to children. you may select Yes or No. If Yes a ‘Not designed for children’ label may be shown next to your app on Google Play. In this example, I chose No.
Select your answer and click Next
A summary will appear, read it and if it is correct, click Submit
Success. Now a green checkmark appears beside App Content
In the previous tutorial post, I have taught you how to publish a test app to Android. In this tutorial we will cover the topic that is a must for developer creating apps for Android, which is Publishing your Android App to Play Store.
This tutorial will be broken down to 7 parts. They are:
1 : Getting your app ready and publishing it as Android App Bundle (.aab)
2: Registering Google Play Console account and uploading the aab
3: Setting the Content Rating
4: Setting the Pricing and Distribution
5: Setting App Content description
6: Setting Store Listing
7: Final Steps and Publish!
Prerequisite
You need a few things in order to put your app to the Play Store. If you are not a graphics guy, you would need to ask a friend with such knowledge to help with the graphics part.
A privacy policy for your app. You can get one from https://www.websitepolicies.com/. Websitepolicies.com will provide you a public link to your policy. This is what you will need later.
1 short description of your app (80 characters max)
1 long description of your app
Note: All your descriptions must not contain:
User testimonials
Excessive details
OK : “This is an AR app on cats, for cat lovers”
Don’t: “this is an AR app on cats, brown cats, blue cats, silver cats, cat food , cat drinks, cats getting drunk in a bar and starting a fight, and many other cats”
Drag and drop your created app icon into Assets folder in Unity
Drag and Drop the icon to the Default Icon in the Project Settings
Creating a Keystore
Under Publishing Settings, Click Keystore Manager
In the Keystore Manager, Click the Keystore menu and select Create New > Anywhere
A save file window appears, save this keystore file somewhere safe.
Do not, i repeat do not lose this keystore file. Backup it multiple times! Without this keystore you will permanently unable to update your application. Both in Unity and in Play Store.
Next, we need to fill in the details as explained by the picture example below
Click Add Key
A keystore created confirmation window appears, click Yes
The key has now been set, under Project Key, click the Alias menu and select our newly created key value
Building our Google Play App Bundle
In the Build Settings window, select Build App Bundle (Google Play), then click Build
A save file window appears, select a folder to put the built file in. In my example, i put it in a new folder named AAB. Click Save
Once done, you will have an aab file in your folder
This is the end of Phase 1, in Phase 2, we will upload our app into the Play Store