In order to complete this tutorial, you need:
- An Image, you can download one at www.pixabay.com
- You need to have completed the previous tutorial on Vuforia Basics
From the previous tutorial, we have added boxes to our image target.
Now lets import the image we needed to Unity, Drag and Drop the image you needed to the Assets window.
Next, lets right click one of the Image Targets we already have. Under 3D Obeject, select Plane
A Huge plane will appear. Don’t worry, we will resize this once done. But for now drag and drop the image we imported to the plane.
The plane will now have the image we imported. It will look something like this
Resize, rotate and move the plane as needed until it fit on your Image Target.
We no longer need the Cube. So let’s delete the cube. You will get something like this:
We are done! So lets press Play and test it out. You should now have an image and